About

I’m Dawid W. Mika. I’m a game audio specialist for video games.

Currently I work as
Lead Sound Designer
at Flying Wild Hog.

I work and live in Warsaw, Poland.

I am a game audio professional focused on elevating the player experience through meticulously crafted, engaging audio – from initial concept to final implementation. I specialize in building strong, unique sonic identities for dynamic action-adventure games.

My approach blends creative storytelling with the technical rigor of modern AAA pipelines. I focus on creating detailed, gameplay-driven audio systems that are tightly integrated with the aesthetic vision necessary to support high-level project goals.

Core Expertise:

Sound Design: Bespoke creation, field/studio recording, and interactive mixing.

Technical Audio: Expert-level implementation in Unreal Engine (4/5) using Wwise or FMOD Studio and Blueprint visual scripting.

Team Management: Building and maintaining game team, pipelines and overall audio culture necessary for long production cycles.

I’m always happy to connect with fellow developers, sound designers, or anyone passionate about the future of game audio. Feel free to reach out if you’d like to discuss upcoming projects.